Creative Director · Art Director · World-Builder
PATPAT (Patrick Clarke)
I set the visual vision for cinematic trailers, experiential installations, and 3D pipelines — then lead the teams who bring them to life. Yes, it’s a real job, and yes, I’m currently accepting awards (or job offers).
About
I’m Patrick—a Director with 15+ years crafting visual worlds for everything from phone screens to The Sphere in Vegas.
Over the years, I’ve led creative for heavy hitters like Blizzard, Riot, Netflix, Pokémon, and Hasbro. I steer projects from early pitch decks to final rendered frames, shaping the visual language, guiding the team, and making sure the work hits hard. Every job comes down to three things: a clear vision, a sharp frame, and letting talented folks do what they do best.
Selected Work